

Here’s where those Motorstorm cues - a title this very team worked on when it belonged to Sony many years ago - truly surface. This is perhaps best expressed in the game’s Stampede races and Path Finder time trials - races on routes that are extremely treacherous, with very rough and rocky terrain and absurd elevation changes.

That encompasses everything from conventional rally cars to trucks, buggies and other vehicles designed for the most intense off-road racing imaginable. There are no pace notes or service area stops wheel-to-wheel racing is the focus. The majority of events, aside from the occasional Gymkhana excursion, take place alongside other competitors. While there are point-to-point stages on offer here, there’s no conventional rally. However, Dirt 5 throws a far more varied gamut of events at you than ever before. For the most part though, there's very little to do when you're not in the car. There's the occasional "Main Event" that's said to be a bigger deal than the rest, and a weak sponsorship dynamic to career progression. Dirt 5 pretty much just throws you into an events tree, and you progress through it at your will.
